Use the table below to compare the specs on the most popular VR headsets available today. Only headsets which are available to consumers are shown below. Business-only headsets are not included.

Enter in any keyword in the search bar to filter the table. For example, enter “Viveport” to filter for VR headsets which support that platform.

pNameHow to BuyFoVRefresh RateIPD RangeTrackingPlatform SupportPriceWireless CapableHeadset StyleDisplayResolution Per EyePPDWeight (g)
Valve IndexOfficial
13014458 – 70 mmOutside-InSteamVR$499 (Headset), $999 (Kit)NoPCVRLCD RGB1440×160011.07809
Playstation VROfficial
10012048 – 78 mmOutside-InPlaystation$349NoPCVROLED RGB960×10809.6600
HTC ViveOfficial
1109060 – 72 mmOutside-InSteamVR, ViveportDiscontinuedYesPCVRAMOLED Pentile1080×12009.81468
HTC Vive ProOfficial
1109060 – 72 mmOutside-InSteamVR, Viveport$799 (Heaset), $1199 (Kit)YesPCVRAMOLED Pentile1440×160013.09550
HTC Vive CosmosOfficial
1109060 – 72 mmInside-OutSteamVR, Viveport$699YesPCVRLCD RGB1440×170013.09702
HTC Vive Cosmos EliteOfficial
1109060 – 72 mmOutside-InSteamVR, Viveport$899YesPCVRLCD RGB1440×170013.09702
HTC Vive FocusOfficial
1107560.5 – 74 mmInside-OutViveport$799YesWirelessAMOLED Pentile1440×160013.09695
Oculus Rift SOfficial
958063.5 mm fixedInside-OutSteamVR, Oculus$399NoPCVRLCD RGB1280×144011.63561
Oculus QuestOfficial
957258 – 72 mmInside-OutSteamVR (Oculus Link required), Oculus$399 (64GB), $499 (128GB)YesWireless AndroidOLED Pentile1600×144014.4571
Oculus Quest 2Official
959058, 63, or 68 mmInside-OutSteamVR (Oculus Link required), Oculus$299 (64GB), $399 (128GB)YesWireless AndroidLCD RGV1832×1920530
Oculus Rift CV1Official
959058 – 72 mmOutside-InSteamVR, OculusDiscontinuedYes (TPCast Adapter)PCVROLED Pentile1080×12009.81470
Pimax 5K PLUSOfficial
20014458 – 70 mmOutside-InSteamVR, Oculus (Through PiTool)$699NoPCVRCLPL2560×144012.8470
PiMAX 5K XROfficial
2008558 – 70 mmOutside-InSteamVR, Oculus (Through PiTool)$899 (Headset), $1399 (Kit)NoPCVROLED2560×144012.8470
PiMAX 8K XOfficial
2009055 – 75 mmOutside-InSteamVR, Oculus (Through PiTool)$1,299 (Headset), $1,799 (Kit)NoPCVRCLPL3840×216019.2530
PiMAX 8K PlusOfficial
2007555 – 75 mmOutside-InSteamVR, Oculus (Through PiTool)$899NoPCVRCLPL3840×216019.2530
PIMAX ArtisanOfficial
1407260 – 72 mmOutside-InSteamVR, Oculus (Through PiTool)$449NoPCVRCLPL1700×144012.14450
HP Reverb G1Official
1159063mm fixedInside-OutSteamVR, Windows MR$599NoPCVRLCD RGB2160×216018.94498
HP Reverb G2Official
1159060 – 68 mmInside-OutSteamVR, Windows MR$599NoPCVRLCD RGB2160×216018.94550
StarVR OneOfficial
21090AutomaticOutside-InSteamVR$3,200NoPCVRAMOLED RGB TOBII Eye1830×14648.71450
Nintendo Switch LABOOfficial
9060N/AN/ANintendo$299 (Console), $39 (LABO Kit)YesNintendo SwitchLCD RGB640×480
1109060 – 72 mmInside-OutSteamVR, Windows MRDiscontinuedNoPCVRAMOLED Pentile1440×160013.09590

VR Headset Display Comparison

Below, you can have a look at the display of each VR headset and see how clear each is! These comparison’s were posted on reddit by the user dhoonlee-09 and all credit goes to him.

VR Headset Comparison Tool
VR Headset Comparison Tool

Summary of Terms


FOV stands for “Field of View”. This is the horizontal viewing area from left to right that you can see through your VR headset. It is measured in degrees.

IPD Range

IPD stands for “Interpupillary Disnace”. This is the distance between the centers of the pupils of your eyes. It is measured in millimeters. If your headset’s individual eye displays are too wide or narrow compared your IPD, your display vision will be blurry. The human average is 63mm.


Tracking refers to the method your headset uses to keep track of its position and movement. Outside-in VR tracking uses external base stations or positional trackers to watch you. Inside-out VR tracking uses external-facing cameras on the headset.


The VR platforms listed are the VR game stores that are supported by the headset. You use these stores to purchase and download virtual reality apps and games.

Wireless Capable

If a VR headset is wireless capable, that means that it can be used without any physical connection to a PC. Most wireless capable devices still need a gaming PC to wirelessly stream games from. The Oculus Quest is built as a completely standalone device and can be used without a gaming PC.


The display type is the technology used in the eye displays. In general, LCD displays provide accurate “true to life” colors, reliable image, and are inexpensive. However, LCD screens have brighter black colors and are a bit thicker than AMOLED.

AMOLED displays have more vivid colors, are more energy efficient for battery life, and can achieve true black colors. However, AMOLED displays are pricier, less durable, and can suffer from color burn-in over long periods of time.

Resolution Per Eye

The resolution per eye is the number of pixels horizontally by the number of pixels vertically in a screen. A higher resolution will be able to provide a better quality image.


PPD stands for “Pixel Per Degree”. This is the number of pixels for every degree of viewing angle in your Field of View.


The weight of the headset is how heavy it is on your head without any accessories or cables attached.


  • Ryan William

    With over 7 years of hands-on experience in the dynamic world of augmented reality (AR), virtual reality (VR), and mixed reality (MR), Ryan is a recognized authority in the field. His collaborations with industry giants like Meta and HTC underscore his expertise in shaping the AR/VR landscape. Ryan has written over 2,000 blog posts, offering in-depth insights, reviews, and analyses of the latest mixed reality technology. From groundbreaking games to cutting-edge hardware, Ryan's extensive knowledge ensures readers are always at the forefront of AR/VR/MR, as well as Steam Deck, news.